← Mathematics / 3 Statistics and Probability
3.2 Probability 1
Mathematics · Grade 10 · 12 lessons in the design
What this covers
- Experimental and theoretical probability
- The probability scale
- Sample space and events
- Complementary events
- Combined events using tables and tree diagrams
What you will be able to do
- distinguish experimental from theoretical probability
- calculate the probability of a single event
- use the complement rule
- find probabilities of combined events using tables and tree diagrams
- appreciate the use of probability in decision making
Key questions
“How do you measure how likely something is?”
Lessons
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Measuring chance
40 min · 2 practice tasks · quizPutting a number on likelihood, and the difference between theory and experiment.
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Combined events
40 min · 2 practice tasks · quizTwo things happening together, using possibility tables and tree diagrams.
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The probability scale and the language of chance
40 min · 1 practice tasks · quizPlace events on the 0 to 1 line, and replace vague words such as probably with a number everyone can share.
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Equally likely outcomes and fairness
40 min · 1 practice tasks · quizTheoretical probability divides by the number of outcomes only when those outcomes are equally likely.
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Sample space and events
40 min · 1 practice tasks · quizList every outcome in a sample space, then name an event as a subset of that list.
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Experimental probability as relative frequency
40 min · 1 practice tasks · quizRelative frequency is times-it-happened over trials; it wobbles in small samples and settles as the trials grow.
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The complement: not A, and at least one
40 min · 1 practice tasks · quizP(not A) is 1 minus P(A). "At least one" is usually 1 minus the probability of none.
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Mutually exclusive events and the addition rule
40 min · 1 practice tasks · quizIf two events cannot happen together, P(A or B) is P(A) plus P(B); if they overlap, adding counts the overlap twice.
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Possibility tables for two trials
40 min · 1 practice tasks · quizA grid of equally likely cells turns questions about two dice, two spinners or a coin and a die into counting.
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Independent events: multiply along a tree
40 min · 1 practice tasks · quizIf one trial does not change the next, multiply the probabilities. Replacement keeps a bag independent.
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Dependent events: drawing without replacement
40 min · 1 practice tasks · quizIf an item is not put back, the second fraction changes; multiply along the new branches.
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Probability in decisions: games, weather and risk
40 min · 1 practice tasks · quizUse a calculated probability, not a hunch, when a game, a weather call or a premium is on the table; most betting games are unfair.